Donut 3D Modeling: Technical Analysis
This project consists of modeling and rendering a donut, using Blender software. The process explored a set of advanced techniques to achieve a high degree of visual realism.
The model was developed through digital sculpture to simulate the texture of the dough, while procedural and manual texturing was applied to replicate the brightness and consistency of the cover and confections. The lighting of the scene was carefully planned to enhance the volume and definition of the materials, optimizing the perception of depth and realism.
The total production time was approximately 20 hours, dedicated to refinements in shaders, lighting and composition. The result is a photorealistic digital representation, focusing on material precision and appetizing aesthetics.